Reynard Citizens
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A place for a Hero (or Villain)to chill and talk.
 
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 Reynard City

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van hikari
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AKGirl
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PostSubject: Re: Reynard City   Reynard City - Page 9 EmptySat Dec 07, 2013 7:49 pm

Cool we can go with that.
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LouisYamato
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PostSubject: Re: Reynard City   Reynard City - Page 9 EmptySat Dec 07, 2013 7:50 pm

Yeah. Also, Van brings a good point. Should it be 1 extremely tough baddie, or a group of tough foes, the leader being the one to take power from WK?
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PostSubject: Re: Reynard City   Reynard City - Page 9 EmptySat Dec 07, 2013 7:53 pm

Start with group build up to the big guy.
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LouisYamato
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PostSubject: Re: Reynard City   Reynard City - Page 9 EmptySat Dec 07, 2013 8:01 pm

Cool.
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PostSubject: Re: Reynard City   Reynard City - Page 9 EmptySun Dec 08, 2013 8:18 am

Just got an awesome idea! After the group beats the bad guy, they find out he was given an amulet that gave him his power. Suddenly, Louis grabs the weapon the "bad guy" used and sends an energy wave at all of them! Louis was the true big boss! And then Sly and VJ show up because they're working with Louis on this! It was all a trick so they could test the group, and to show them why they need to train more, as the trio believes the group has gotten lazy with training. The group then has 1 week before they must fight Sly, VJ, and Louis.
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AKGirl
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PostSubject: Re: Reynard City   Reynard City - Page 9 EmptySun Dec 08, 2013 9:58 am

So it's all a big setup? Wow.
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LouisYamato
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PostSubject: Re: Reynard City   Reynard City - Page 9 EmptySun Dec 08, 2013 10:45 am

Yup. It's so both sides realize they need to train more in case something worse comes along. It'll be the Trinity Warriors (Louis, Sly, and VJ) vs the Hero-Warp Alliance. Cool, huh?
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PostSubject: Re: Reynard City   Reynard City - Page 9 EmptyThu Dec 12, 2013 6:54 am

If You Build It You'll Have Fun- After Funzoid's escapades everything should be restored to normal. However for Penny this is not the case. She gets the giggles at inappropriate times and her behaviour is becoming erratic. Most worrying of all she is building something at night but has no idea what she's doing...

Chloe (Carried over from the FSpring RP)- Chloe Wolfstein is a friend of Vibes and a former friend of Sally's. When Chloe emerges from a warp Vibes is delighted to have her friend back while Sally is suspicious of her. Amber tries to bond with her, knowing what it is like to be singled out. However when the heroes' powers go haywire it's clear something is wrong...
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PostSubject: Re: Reynard City   Reynard City - Page 9 EmptyMon Dec 16, 2013 3:24 pm

Everything Changes- General Van is given a powerful trinket by Warp King. Using his power he transforms Reynard City, removing Mega Fox from existence and putting himself in charge. But little does he realise that all is not as it seems...
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van hikari
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PostSubject: Re: Reynard City   Reynard City - Page 9 EmptyMon Dec 16, 2013 3:33 pm

cool idea but i was planning on having him ditch megafox since he is technically a copy of him.
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AKGirl
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PostSubject: Re: Reynard City   Reynard City - Page 9 EmptyMon Dec 16, 2013 3:35 pm

How do you mean ditch him? As in go it alone? Because that's kind of the idea here. Can adjust it.
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PostSubject: Re: Reynard City   Reynard City - Page 9 EmptyMon Dec 16, 2013 3:39 pm

nono. i meant betray and leave his group. but i guess that would be the end result of all this.
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PostSubject: Re: Reynard City   Reynard City - Page 9 EmptyMon Dec 16, 2013 3:39 pm

Not necessarily- you can always have someone go rogue Wink
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van hikari
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PostSubject: Re: Reynard City   Reynard City - Page 9 EmptyMon Dec 16, 2013 3:42 pm

kinda what GV was gonna do anyways.
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PostSubject: Re: Reynard City   Reynard City - Page 9 EmptyMon Dec 16, 2013 3:45 pm

Groovy then all sorted Very Happy
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PostSubject: Re: Reynard City   Reynard City - Page 9 EmptyMon Dec 16, 2013 3:48 pm

yep Smile
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PostSubject: Re: Reynard City   Reynard City - Page 9 EmptyTue Dec 17, 2013 4:26 pm

Got 1 last idea for the "Dark Holiday" RP. Even after the Hero-Warp team beats Louis, Sly, and VJ, they don't regain their powers. The reason? The artifacts holding their powers is broken, due to a red star in the sky. So they can't get their powers back for a while. This can be a base for a few RPs where neither side has superpowers for a while, leading to a big RP I want to do later that will determine the fate of their world!!!
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PostSubject: Re: Reynard City   Reynard City - Page 9 EmptyTue Dec 17, 2013 4:41 pm

Can we just resolve this one? We've already had the heroes get the crap kicked out of them and insulted.
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LouisYamato
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PostSubject: Re: Reynard City   Reynard City - Page 9 EmptyTue Dec 17, 2013 4:56 pm

Oh… then never mind… Sad bad Louis…
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PostSubject: Re: Reynard City   Reynard City - Page 9 EmptyTue Dec 17, 2013 5:02 pm

Sorry you're right- it's just it would help if you explained your next story a bit more before we move on.
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LouisYamato
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PostSubject: Re: Reynard City   Reynard City - Page 9 EmptyTue Dec 17, 2013 5:04 pm

It's fine. It was a stupid idea.
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PostSubject: Re: Reynard City   Reynard City - Page 9 EmptyTue Dec 17, 2013 5:06 pm

It's ok Louis- it's just it's easier for you discuss it a bit more and we can work with you on it.
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PostSubject: Re: Reynard City   Reynard City - Page 9 EmptyTue Dec 17, 2013 5:08 pm

I just don't get ideas very often. It's even rarer when it's semi-decent. I'm just trying to go with ideas that people might like.
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PostSubject: Re: Reynard City   Reynard City - Page 9 EmptyTue Dec 17, 2013 5:12 pm

Louis that's the whole point of this thread! As a writer I write down tons of ideas and lots of them will be total plop. Some stories will flow better than others, some won't. But we value you as part of the group and I'm sorry if I gave that impression otherwise.

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PostSubject: Re: Reynard City   Reynard City - Page 9 EmptyTue Dec 17, 2013 5:14 pm

It's fine. Most of my ideas are pure crap anyway because they heavily involve my "spur-of-the-moment" OC.
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