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 Reynard City RP Thread IV

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LouisYamato
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PostSubject: Re: Reynard City RP Thread IV   Mon Oct 08, 2018 12:39 pm

Am I... making any sense at all? I'm trying to explain the idea, but I'm struggling to put it into words...
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AKGirl
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PostSubject: Re: Reynard City RP Thread IV   Mon Oct 08, 2018 12:43 pm

No it makes sense, we can work with that
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LouisYamato
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PostSubject: Re: Reynard City RP Thread IV   Mon Oct 08, 2018 12:52 pm

I just... With how Vibes and Van have been growing with their powers, I kinda wanna figure out how the others can grow as well.
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PostSubject: Re: Reynard City RP Thread IV   Mon Oct 08, 2018 12:55 pm

It's not just about powers, but like I can say we can work with that
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PostSubject: Re: Reynard City RP Thread IV   Mon Oct 08, 2018 12:57 pm

I know it isn't about powers. Heck, Louis won't ever have powers. It's about their growth.
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PostSubject: Re: Reynard City RP Thread IV   Mon Oct 08, 2018 1:13 pm

Cool, good stuff (sorry been a bit manic today)
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LouisYamato
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PostSubject: Re: Reynard City RP Thread IV   Mon Oct 08, 2018 5:34 pm

My idea for how Louis might grow is like comparing his current strength to an early game Lord from a Fire Emblem game (a Lord being someone like Marth, Roy, Chrom, and Alm), and his abilities to grow as such. Though this is a basic idea, I might change that later...
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van hikari
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PostSubject: Re: Reynard City RP Thread IV   Mon Oct 08, 2018 5:35 pm

long as you don't add in a sphere grid i'm with ya. seriously HOW DO I NAVIGATE THIS SYSTEM!
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PostSubject: Re: Reynard City RP Thread IV   Mon Oct 08, 2018 5:36 pm

Not a clue... I just use a guide for FFX.
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PostSubject: Re: Reynard City RP Thread IV   Mon Oct 08, 2018 5:37 pm

that probably would have been better. stuck on seymour flux
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PostSubject: Re: Reynard City RP Thread IV   Mon Oct 08, 2018 5:49 pm

Yikes... Haven't gotten that far on my Vita copy, but I know he was a villain.
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PostSubject: Re: Reynard City RP Thread IV   Mon Oct 08, 2018 5:50 pm

oh. then i'll shut up now
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PostSubject: Re: Reynard City RP Thread IV   Mon Oct 08, 2018 5:57 pm

You're fine, dude. I just keep switching between games as I get bored, not always beating them before moving on... I hate my lack of focus sometimes...
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PostSubject: Re: Reynard City RP Thread IV   Mon Oct 08, 2018 5:57 pm

i do that sometimes too
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PostSubject: Re: Reynard City RP Thread IV   Fri Oct 12, 2018 1:50 pm

This... isn't what I had in mind for the RP. I wanted it to be Sensei Mike testing the heroes so they can grow a bit without someone having to save them. That the heroes learn to deal with some of their own mental issues. I didn't want it to be that Louis comes and saves them, since Louis has issues of his own that he needs to deal with, like his worry about his family and his issues with Vibes and Sal being in charge...

I'm not saying they have to be completely over their mental troubles from this. I just wanted the heroes to have the chance to realize what's wrong with them and start to work to become better... I thought it'd be fun to let them be tested and overcome it... Not just have someone save them...
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PostSubject: Re: Reynard City RP Thread IV   Fri Oct 12, 2018 1:51 pm

OK fair enough, that can be changed. I get what you meant, just that he can warn them. Easy enough to change again.
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LouisYamato
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PostSubject: Re: Reynard City RP Thread IV   Fri Oct 12, 2018 1:52 pm

Alright then... Sorry... I shouldn't have come up with the stupid RP idea in the first place...
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PostSubject: Re: Reynard City RP Thread IV   Fri Oct 12, 2018 1:54 pm

No Louis, it's an awesome idea, I love it, hence us posting it.
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PostSubject: Re: Reynard City RP Thread IV   Sat Oct 13, 2018 12:38 am

OK fair enough.
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PostSubject: Re: Reynard City RP Thread IV   Sat Oct 13, 2018 12:18 pm

sorry... shouldn't have said anything before... sorry...
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PostSubject: Re: Reynard City RP Thread IV   Sat Oct 13, 2018 2:57 pm

No it's ok, I'm sorry too, I get used to writing a certain way and I can go on autopilot sometimes
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PostSubject: Re: Reynard City RP Thread IV   Fri Oct 19, 2018 5:40 am

The Clone Bores- Evil clones/doppelgangers are nothing new. But then Dr Bubblebot hits on a new idea, what about clones with unpredictable elements? You get a Penny clone with vine powers, a Lilith clone with AK Girl powers, and to make matters worse they keep switching. Can the heroes find a way to fight three constantly changing enemies?
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PostSubject: Re: Reynard City RP Thread IV   Fri Oct 19, 2018 8:57 am

interesting
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PostSubject: Re: Reynard City RP Thread IV   Fri Oct 19, 2018 11:12 am

Up for it?
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PostSubject: Re: Reynard City RP Thread IV   Fri Oct 19, 2018 11:37 am

yep
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