A place for a Hero (or Villain)to chill and talk.
 
HomeCalendarFAQSearchMemberlistUsergroupsRegisterLog in

Share | 
 

 Why we had to put the game on hold

View previous topic View next topic Go down 
AuthorMessage
AKGirl
Admin
avatar

Posts : 48021
Join date : 2013-03-19
Location : Reynard City

PostSubject: Why we had to put the game on hold   Wed Aug 10, 2016 2:47 pm

This is a similar conversation to the comic one- Unfortunately we also had more people working on this.

Essentially the idea was to produce a Streets of Rage style side scroller beat em up. Unfortunately with numerous programmers pulling out and others not having the time to work on this we have had to put this on hold.

I'm gutted as we had some great music by friend Cmore Trix and some great artwork from regulars like Dan Butcher and Nicholas Webb.

Again if we can pull off the comic/get regular money in I would love to get this going.
Back to top Go down
View user profile http://www.reynardcity.com
 
Why we had to put the game on hold
View previous topic View next topic Back to top 
Page 1 of 1
 Similar topics
-
» This game sure can be adamant about wanting players to take certain weapons
» The "Who would win?" game
» problem with the game : no control over the moves of the pc
» Luck O' the Bearish Instant Win Game
» Don’t forget about your FREE game card!

Permissions in this forum:You cannot reply to topics in this forum
Reynard Citizens :: Reynard City Times :: Reynard City The Game-
Jump to: