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 Why we had to put the game on hold

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Posts : 56529
Join date : 2013-03-19
Location : Reynard City

PostSubject: Why we had to put the game on hold   Wed Aug 10, 2016 2:47 pm

This is a similar conversation to the comic one- Unfortunately we also had more people working on this.

Essentially the idea was to produce a Streets of Rage style side scroller beat em up. Unfortunately with numerous programmers pulling out and others not having the time to work on this we have had to put this on hold.

I'm gutted as we had some great music by friend Cmore Trix and some great artwork from regulars like Dan Butcher and Nicholas Webb.

Again if we can pull off the comic/get regular money in I would love to get this going.
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